Monkey Bone

 
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Monkey Bone Henry Selick’s Monkey Bone posits a world where strange and disturbing visions rule, where logic holds no sway, and where events are overwhelmed by the next bizarre creature or freaky conceit. It is the world inside the movie, but it is more. It is the world that anyone watching the movie is subjected to.

All ye who would embrace a film simply for its visual style, be warned: You will find no succor here. Monkey Bone is less a film than it is a cocky exhibition of art direction prowess, propping up a story that moves so frantically from here to there that its script feels pasted together from recovered shreddings.

Brendan Fraser stars as Stu Miley, a mild-mannered cartoonist with a successful comic strip-turned-Comedy Central television series and a loving girlfriend named Julie ( Bridget Fonda). But on the day he’s set to propose to Julie, a car accident leaves him in a coma. And as we soon learn, coma victims dwell in a netherworld called Downtown, where nightmares are born. Stu discovers a way to escape, but his exit pass is snatched by his cartoon creation Monkey Bone (voiced by John Turturro), who returns to earth in Stu’s body with his own ulterior motives.

Not surprisingly for a Tim Burton disciple and the director of The Nightmare Before Christmas, Henry Selick creates a uniquely inspired world in Downtown: twisted cityscape, mutant creatures and carnival garishness combining to evoke a never-ending sub-conscious freak-out. The inhabitants of that world are generally more annoying than inventive (particularly the dreadfully unfunny Monkey Bone himself), but there’s plenty to catch the eye. Whenever Monkey Bone is dwelling in Downtown, it’s at least interesting to watch on a moment-to-moment basis.

Unfortunately, Monkey Bone never dwells anywhere for more than 12 seconds at a time. Sam Hamm’s script probably was no work of genius to begin with, but the version that ends up on screen feels as though half an hour of character development and exposition has been sucked out of it. Where’s the explanation of Stu’s traumatized past that would make his character – and the existence of alter-id Monkey Bone – feel fully formed? Where’s the justification for Stu’s sister (Megan Mullaly) appearing so blithely eager to pull the plug on her comatose sibling? Virtually every scene in the first hour feels hacked to a stump. There’s no texture to anything that isn’t expected to make you think, “Hey, that looks really cool.”

Thank heaven for the third act, which gets a boost from Chris Kattan as a gymnast’s corpse borrowed by Stu for his own return to earth. Even with soon-to-be-donated organs regularly dropping from Kattan’s abdomen, Monkey Bone finally feels like it has found a sustainable pace, and a concern for its story. For the most part, however, the film is just a shallow excuse for the creation of a fantasy realm. Monkey Bone is as id-driven a creation as its title character – pure, unstructured imagination with a fatally short attention span.

Scott Renshaw